

Forward-mounted transmission located in the lower glacis and low module HP leads to frequent engine damage from the front.Not a brawler with the 75mm: it has less penetrating power and less DPM than the American 76mm M1A1, British 6-pdr Mark V, an.Inferior mobility to previous tier 4's with worse top speed and much more weight.The turret front is not noticeable but thin Tier 3's can penetrate that 50mm plate.Relies heavily on vision control: binoculars are a must to get the first shot.Spaced armor helps protect against HE/HEAT shells.10.5cm howitzer is superior to the M4 Sherman's with noticeably better ROF, penetration, aim time, and choice of AP shots.Good gun selection with consistent long-range 75mm cannon or well-handling 10.5cm howitzer.


Survivable: very good camouflage and high HP pool.Versatile: good agility and fair to decent hull-down capability with gun depression of 10 degrees.IV is still about as mobile as the M4 (as well as having better hp/weight ratio), and has the option of 2 top guns: the accurate 7.5cm KwK 40 L/48 gun, or a superior 10.5cm KwK L/28 howitzer compared to the Sherman's.Īn interesting fact about this tank is that the pre patch 8.0 PZ IV (with the Schmalturm and L/70) was one of the very first tanks modeled in the game, along with the Tiger, T-34, and others. This tank is in essence a long range M4 Sherman, combining excellent accuracy with good gun depression, vision, and rate of fire. The tanks of this variant also featured side screens, 5–8 mm thick, on the hull and turret sides. A new transmission slightly reduced vehicle speed but was more reliable. G, and utilized a single 80-mm front glacis plate instead of layered plates. In April 1943 production began on the H variant-eventually the most massively produced version of the Pz.
